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Published: December 13, 2023

Written by: Stefan Velikov


  • CoD: Warzone has a serious audio issue that hasn’t been fixed in over a week
  • Many popular streamers have taken to the internet to complain to the devs about this
  • They also criticize some of the game’s imbalanced weapons

The new content of Warzone has been out for a week but the game has been plagued by some serious issues.

Players Complain About Audio

With the arrival of Call of Duty: Modern Warfare III and the new things it offers, the Warzone experience has also changed quite a bit. The game now has a slew of new weapons and the new map Urzikstan as it tries to keep things fresh. However, not even a week since its big update, Warzone still has numerous issues.

Many of them have been brought up by popular CoD content creators, such as streamer HusKerrs, who recently tagged both Sledgehammer Games and Raven Software to voice some complaints, in particular those surrounding the title’s audio. “The new Warzone is great so far, but it’s time to address the pressing issues. Audio is the worst it has been out of any BR in history, and the TTK is way too quick. Gulag visibility is very poor most of the time, and server lag is back,” the streamer listed his complaints on Twitter.

Many of his fans agreed, but this opinion seems to be shared by more content creators and professional players alike. IceManIsaac, another popular CoD player also said the gameplay is all right, but the audio is “chalked”, and that players have to play a few meta weapons to be effective at the game.

The main issue with Warzone’s audio is the lack of footsteps as the sound effect simply cuts out from time to time. In a tactical game such as this, this is obviously quite a big problem as it deprives players of a crucial way to get intel on enemies. Combine that with the extremely fast time to kill (TTK) that some weapons possess, and the game becomes somewhat unplayable at times. In fact, it was exactly this fast TTK that prompted many players to want the Bas-B and MTZ Interceptor be nerfed.

Although there hasn’t yet been a word from the devs about the weapons issue, at least they have addressed the audio problem last week. “With the launch of Call of Duty: Warzone season one, we’ve seen a great deal of feedback surrounding audio – more specifically footsteps,” Raven Software wrote on Twitter a few days ago. “We are currently investigating this feedback and will share more information at a later date.” Despite that, the issue still remains to this day.

Although teething issues can be normal for many games, it’s still rather disappointing that a triple-A title like Warzone has such problems and the developers have yet to iron them out, despite a week of complaints by the fanbase.

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