- VALORANT has been having some impressively low cheating rates
- The anti-cheat team has been working hard to ensure the best experience for players
- Riot’s goal is to prevent cheating from ever being a viable long-term way to achieve competitive success
VALORANT cheat reports are at all-time low thanks to the hard work of Riot’s anti-cheat team.
VALORANT Cheating at All-Time Low
Matt “K3o” Paoletti, a member of the VALORANT anti-cheat team has announced that cheating reports are currently at an all-time low. The likable results are thanks to the team’s dedication to keeping the game clean of fraud.
As a free-to-play title, VALORANT is a prime target for cheaters. Usually, cheaters feel much more comfortable in free games as they don’t have to pay for a new account every time they get banned. However, Riot Games is well aware of that and aims to always be vigilant and prepared.
Paoletti added that players should still report instances of cheating to keep the game even healthier. He revealed that the anti-cheat team actually DOES read the notes so he suggested that players who report cheaters should explain in detail what exactly happened.
Preventing Cheating as Much as Possible
Paoletti said that, sadly, it is never possible to fully eliminate cheaters from a title but it is very much possible to limit their impact on a game. He explained that the anti-cheat team has invested a lot of time in operational and technical advancements that ensure that “cheating is at a sustainably low level.”
Paoletti explained that a key focus of the anti-cheating efforts is to ensure that cheating is “never a viable way to long-term competitive success in VALORANT.”
“We have to strike the balance between keeping games as safe as possible, while also ensuring that the arms race with cheaters is at a pace we’re always ahead in,” the anti-cheat team member explained.
Paoletti’s team has been doing wonders for VALORANT’s health. In comparison, Call of Duty: Warzone, one of VALORANT’s competitors, has been having some major issues with cheaters running rampant. Raven Software and Blizzard have been doing everything in their power to help the game’s state but they haven’t been able to brag with the same statistics that VALORANT currently has, at least for now.
Riot’s anti-cheat time will carry on its work to the fourth episode of the game’s third act. Paoletti and his teammates will try to target not only third-party software users but also instances of boosting, smurfing and other indirect fraud.