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world-esports-league-official-logo

Image credit: Technoblood

World eSports League to Host Global Nations Competition

in Industry
May 11, 2021
  • Technoblood is organizing a new global, national esports league
  • The company is behind other successful formats such as WGC
  • WSL will run competitions in PUBG, Eternal Run, and Supercell

The World eSports League (WSL) becomes the latest global, national esports competition hosted by Technoblood, the company behind World Cyber Games and other events.

Nations Meet in the Crucible of World eSports League 

As the global esports ecosystem continues to develop, new competitive formats are proliferating with the latest arrival of the World eSports League (WSL), which will be hosted by Technoblood eSports (TB eSports) in Seoul South Korea.

An estimated 40 countries have stated interest in the competition and would be looking to support and develop local structures and qualifiers that can guarantee a worthwhile esports event. 

WSL’s organizing committee, WSLOC, has already revealed the list of games that will be featured as part of the competition, including PlayerUnknown’s Battlegrounds (PUBG), Eternal Return: Black Survival, and Brawl Stars.  

More games will be added as the organization continues working on the details. The current titles have an immense esports potential, and WSLOC would want to invest more into their ecosystems so they may develop as fully-fledged options for competitive video gaming.

WSL operates as a “nation-based” competition, with each country promoting an official team that joins the event. The organization operates both professional and amateur competitions. Any participating country would need accreditation from the International Esports Federation (IESF) to be recognized as a viable candidate.

A Welcomed Opportunity to Bring Esports Competitions Back

TB eSports president and CEO Takefumi Morishima has high hopes for the competition and had this to add: “The World eSports League is a new global event that aims to grow direct engagement with new audiences in the field of eSports. We will provide joy and new sights to eSports fans around the world through the unique and sustainable event.”

Morishima acknowledged the challenges presented by the global pandemic but said that his organization is prepared to do its best in tackling the threat of the virus and keep everyone attending safe.

If the present league reminds you of the World Cyber Games, essentially the first multi-discipline esports tournament in the world that ran from 2002 through 2013, that is because Technoblood was its operation partner. Technoblood also co-hosted the Cyber Games Asia (CGA) events from 2012 and 2016 and has generally been heavily involved with the organization of esports competitions. 

Tags: TechnobloodWorld eSports League
Alexander TodorovbyAlexander Todorov
Tags: TechnobloodWorld eSports League
Home » World eSports League to Host Global Nations Competition
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