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Published: November 15, 2022

Written by: web developer

  • The League veteran player shared his opinion in a recent stream
  • He doesn’t think Champions Queue is a replacement for the Solo Queue
  • He cites things such as the games’ lengths as key issues

League’s Champions Queuque has sometimes been hailed as the superior form of the Solo Queue, but ex-pro player Doublelift had a few things to say about that.

Doublelift Shared His Opinion

Following the end of the League of Legends World Championship 2022, Riot Games is preparing for the next competitive season by making some controversial changes to the biggest League tournaments. These caused increased discussion in the LoL community and stack up on the already present discussion about the Champions Queue. 

It was a hot topic a month ago when Riot prevented ex-pro players like Tim “Nemesis” Lipovšek and Marc Robert “Caedrel” Lamont to play during World 2022. This, naturally, reached the top echelons of the League community, including another ex-pro player, Yiliang “Doublelift” Peng, who shared his opinion on Champions Queue with his viewers during a recent stream.

According to the 29-year-old veteran, the Champions Queue could never replace solo queue because the games don’t have a middle ground and are either really good or really bad. “I don’t think Champions Queue is a good replacement for Solo Queue,” Doublelift said. “It’s definitely interesting; at times Champions Queue is really good and then when it’s not good, it’s really bad.”

What Else Did Doublelift Say?

But the quality of individual games is not the only issue that the ex-pro player sees. The lengths of games are also seen as a problem. Champions Queue games matches can often last up to two hours, requiring much more commitment from players. “There are definitely times where it takes me two hours to play a single game, and the game’s quality is pretty bad,” Doublelift said.

Meanwhile, solo queue games are more frequent and of similar quality. They are simply easier for players to commit to, as they normally take around thirty minutes. This means a more casual player can play two games in half the time a Champions Queue player can finish just one. 

Another problem Doublelift outlined with Champions Queue matches is that, just like Solo Queue, matches can be very one-sided. They can often be decided within the first five-ten minutes, meaning a player on the losing side spends the majority of his time slowly losing. While it’s annoying to lose after playing a 30-40 minute game, it’s much more frustrating to lose after struggling for two hours. 

“Not only did I wait two hours, but the game is totally lopsided in matchmaking,” Doublelift said. “It’s very very hard to learn anything when it’s just a complete one-sided stomp one way or the other.”

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